An animation studio based in Davao City

We have footprint in other provinces of the Philippines.
We help model, texture and animate. We can also help in dev and vfx.

our vacancies

3D Lead Animator

JOB DESCRIPTION

Responsible for conceptualization and animation of 3D characters. Proficient in using 3D animation software and collaborate with the production team to ensure the final product meets the project’s vision and technical requirements. A strong animation fundamentals is required.

QUALIFICATION

  • Minimum of 5 years experience as a character animator
  • Extensive with 3D animation workflows
  • Strong portfolio showcase (Character Animations)
  • Solid experience with Autodesk Maya
  • Good communication and reporting skills
  • Must be detail oriented and organized
  • Able to lead and train a team of animators
  • Experience with Anime style animation is a big plus.

3D Animator

JOB DESCRIPTION

Responsible for conceptualization and animation of 3D characters. Proficient in using 3D animation software and collaborate with the production team to ensure that the final product meets the project’s vision and technical requirements. A strong animation fundamentals is required.

QUALIFICATION

  • No prior experience required (Junior to Senior)
  • Knowledge with 3D animation workflows
  • Strong Portfolio showcase (Character Animations)
  • Solid experience with Autodesk Maya
  • Good communication and reporting skills
  • Must be detail oriented and organized
  • Coachable and able to receive feedbacks well
  • Experience with Anime style animation is a big plus.

3D Rigging Artist

JOB DESCRIPTION

Responsible for setting character rigs and tools. Proficient in Autodesk Maya’s rigging workflow. knowledge in Python and mel scripts is a big plus. must be able to collaborate with the team to ensure that the final products meets the project vision and technical requirements. A strong understanding of animation pipeline is required

QUALIFICATION

  • Minimum of 2 years of experience as a character rigger.
  • Efficient workflows on setting up character rigs and skin weight
  • Strong portfolio showcase (Tool script and Character rigs)
  • Extensive with 3D animation workflows
  • Solid experience with Autodesk Maya
  • Coding knowledge using python and Mel scripts
  • Good Communication and reporting skills.
  • Must be detailed oriented and organized